This chapter presents a campaign setting for World War Cthulhu: Cold War. The campaign can be set any time from November 1973 onwards. Intersections is a web of overlapping plotlines. The whole truth will not be uncovered in a single game session.
Istanbul has long been considered a city of spies. It is geographically ideal for monitoring Soviet fleet movements in the Black Sea. It is also a key route for defectors trying to flee Soviet territory. There is also another covert war being fought in Istanbul.
The campaign begins with the investigators sent to Istanbul to assess the validity of a KGB agent’s desire to defect. The investigators are to check the information he offers the West to make sure it is genuine. They will be instrumental in deciding if the defection proceeds. Section 46 has other concerns. One of Europe’s most infamous cults, based in Istanbul, has vanished. N wants to know how and why, fearing that a more dangerous adversary could be about to take their place.